Apple: No more new products this year
On the heels of introducing new MacBook and MacBook Pro laptops, Apple just made one more announcement: It’s done for the year.
Squelching online rumors of updated iMacs or Mac minis, Apple prolocutor Bill Evans told Macworld magazine, “Our holiday lineup is set.” For those of us who track the company’s newest products, that’s a little disappointing — after all, in the realm of shiny unused toys, Apple’s products rate pretty high — but also understandable.
With the release of the iPhone 3G and the iPhone 2.0 software, redesigned laptops, a newly designed iPod nano, and updated Apple TV software during the year (among others), I can’t imagine anyone in Cupertino has had much be still.
Not that they’re slacking now; if anything, the news makes me more excited about that which Apple might do at Macworld Expo in at dawn January. (I’ll be there reporting and also presenting a sitting on using iMovie ‘08.)
Of manner of proceeding, Apple is only the central figure in the Mac/iPod/iPhone all created things, and I want to talk about a scarcely any akin products I’ve used not long ago.
iPhone third-party apps
Shortly after the iPhone 3G and the iPhone 2.0 software for first-generation iPhones were released, I wrote about some of the entertaining applications that had been developed for the iPhone platform (Practical Mac, July 19). Four months have passed. What’s still on my iPhone, and what’s worth adding?
Apple is pushing the iPod touch (which runs the similar software as the iPhone) as a gaming platform, and games are some of the most popular applications at Apple’s App Store. Although I was impressed with the ambitious 3-D driving plan “MotoRacer,” I stopped playing it because of its signature feature.
Controlling your motorcycle racer using the accelerometer in the iPod touch or iPhone feels just enough off that my frustration horizontal surface went up like I played the game.
I don’cheek by jowl think it’s the frailty of “MotoRacer’s” designers, because I experienced the same low-level aggravation playing the racing game “Asphalt 4: Elite Racing.”
Instead, I have power to be consumed an inordinate amount of date playing Apple’session “Texas Hold ‘Em,” the hermit. made of game “Sol Free,” and “Lux Touch,” each iPhone version of the Risk-style Lux game, despite the aggravating fact that the game does not prevent when you exit the application. That forces you to start a recent game when you reload it.
To my surprise, I almost never launch one of the online-radio apps such similar to Pandora and AOL Radio that I raved about in my earlier column. However, that’s more because of my own usage patterns: I don’t have a lengthy commute, and if I’housekeeping working and want to listen to music, I usually do so in stand opposite to of my Mac through iTunes playing in the background.
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